Abstract
Education in Indonesia still faces various problems and challenges in teaching and learning process both internal and external factors such as props, media and also implementation of information technology. The use of multimedia-based learning media in the learning process will helps students to understand the material to be delivered. Random and match is a game consisting of 4 different games that are addressed to kindergarten children to know the use of technology positively in learning process, and by applying Model Learning Technology System Architecture learning an utilization using computer will be more useful for teacher and kindergarten students.
| Original language | English |
|---|---|
| Article number | 012038 |
| Journal | Journal of Physics: Conference Series |
| Volume | 1179 |
| Issue number | 1 |
| DOIs | |
| Publication status | Published - 30 Aug 2019 |
| Event | 1st International Conference on Computer, Science, Engineering and Technology, ICComSET 2018 - Tasikmalaya, West Java, Indonesia Duration: 27 Nov 2018 → 28 Nov 2018 |
UN SDGs
This output contributes to the following UN Sustainable Development Goals (SDGs)
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SDG 4 Quality Education
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