Abstract
Purpose: This paper aims to explore the existence of Metaverse or 3D virtual libraries and how they use Metaverse to expand library services. Design/methodology/approach: The authors use literature to search projects and research papers that discuss the metaverse library. They also did observations on metaverse libraries. Findings: There are some virtual realities or metaverse platforms that a library or virtual community can use to build their 3D virtual world. Some libraries already create a virtual world library or metaverse library. However, those initiatives are still in the prototype stage and are used for exhibitions and projects. Originality/value: This paper overviews and builds a simple understanding of the metaverse library. The value of the paper is giving motivation when building the metaverse library. This initiative shows that big hi-tech companies do not dominate Metaverse.
Original language | English |
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Pages (from-to) | 1-2 |
Number of pages | 2 |
Journal | Library Hi Tech News |
Volume | 40 |
Issue number | 6 |
DOIs |
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Publication status | Published - 25 Jul 2023 |
Keywords
- Education
- Libraries
- Literacy
- Metaverse
- Virtual library
- Virtual reality