@inproceedings{ede29d845b6e409c80346babfdf72ab8,
title = "A systematic review of virtual reality application in anatomy studies",
abstract = "Recently, the use of digital education such as three-dimensional virtual reality (3D VR) technology has become a promising system to aid learning and training in learning anatomy. In the medical sciences, it is important to understand the main concepts of anatomy before interacting with or performing procedures on patients. This technology helps the user to enhance their learning experience, as well as improving immersion, concentration, interest, enjoyment, and knowledge. While there are numerous articles on specific applications of VR in medicine, there are only a small number of systematic works currently exists on how researchers have applied the VR, especially in studies of anatomy. This study presents a Systematic Literature Review (SLR) on the use of VR and the type of VR technologies used in anatomy education. It is based on articles published on PubMed digital libraries from 1999 to 2020 and aims to describe the landscape and trajectory of development for the use of VR technology in anatomy education.",
keywords = "3D virtual reality, anatomy, education, systematic literature review, virtual dissection",
author = "Yusep Rosmansyah and Atina Putri and Koesoema, {Allya P.} and Abdurachman Latief and Amalia, {Yuni Sari}",
note = "Publisher Copyright: {\textcopyright} 2021 Author(s).; 5th International Symposium of Biomedical Engineering, ISBE 2020 ; Conference date: 28-07-2020 Through 29-07-2020",
year = "2021",
month = mar,
day = "23",
doi = "10.1063/5.0047867",
language = "English",
series = "AIP Conference Proceedings",
publisher = "American Institute of Physics Inc.",
editor = "Kenny Lischer and Sugeng Supriadi and Rahman, {Siti Fauziyah} and Yudan Whulanza",
booktitle = "5th Biomedical Engineering''s Recent Progress in Biomaterials, Drugs Development, and Medical Devices",
}