Keyphrases
Indonesia
100%
Technology Acceptance Model 2 (TAM2)
79%
Indonesian
79%
Perceived Ease of Use
67%
COVID-19 Pandemic
65%
Perceived Risk
63%
Teacher Acceptance
61%
Perceived Usefulness
61%
Intention to Use
59%
Socially Disadvantaged
48%
Disadvantaged Schools
48%
Moodle
48%
Learning Management System
48%
Learning Technologies
48%
Clickbait
48%
Technology Acceptance
32%
Human-computer Interaction
30%
Technology Adoption
30%
Online News
28%
Distance Learning
26%
Telemedicine Applications
24%
Sentiment Analysis
24%
Vaccination
24%
Teacher Age
24%
Natural Language Processing
24%
Management Information System
24%
Hospital Information System
24%
Hospital Staff
24%
Fear of Missing out (FoMO)
24%
Systems Perspective
24%
E-government Adoption
24%
Computational Communication
24%
Mass Media
24%
Media Monitoring
24%
Process Data
24%
Data Science
24%
EEG Waves
24%
Motor Imagery
24%
Wave Identification
24%
Public Policy Issues
24%
XGBoost
24%
Location Model
24%
Recency
24%
Cloud Learning
24%
K-means Algorithm
24%
Emotiv EPOC
24%
Success Rate
24%
Artificial Intelligence
24%
Retailers
24%
Age Differences
24%
Computer Science
Learning Management System
48%
Disadvantaged Group
48%
Learning Technology
48%
Natural Language Processing
48%
Distance Learning
32%
Human Computer Interaction
30%
Learning Experiences
26%
Bidirectional Encoder Representations From Transformers
24%
Processing Data
24%
Mobile App
24%
Brain Activity
24%
Customer Lifetime
24%
Mean Algorithm
24%
Computer Skill
24%
Application Programming Interface
24%
Electronic Learning
24%
Web Application
24%
Artificial Intelligence
24%
Web-Based Application
24%
Computing Resource
24%
Virtual Server
24%
Layer Architecture
24%
Representational State Transfer
24%
Processing Model
24%
Language Modeling
24%
Side Application
24%
Connected Device
24%
e-government
24%
Influencing Factor
24%
User Interface
24%
User Interface Design
20%
Theoretical Framework
20%
Perceived Usability
16%
Usability Questionnaire
16%
Online Survey
16%
Participatory Design
14%
Collected Data
14%
Social Demography
12%
Exogenous Variable
12%
Hybrid Algorithm
12%
Swarm Intelligence
12%
Swarm Intelligence Algorithm
12%
Clustering Algorithm
12%
Developed Country
12%
Decision-Making
12%
Embedding Layer
12%
Human Resources
12%
Government System
12%
Information Criterion
12%
Computer Interface
8%